Strawberry Shortcake: The Sweet Dreams Game (Adventures in the Land of Dreams in PAL territories) is a platformer video game based on the computer-animated film The Sweet Dreams Movie, developed by Eko Software and published by The Game Factory for the PlayStation 2. Players take on the roles of Strawberry Shortcake and her friends, as they travel to the Land of Dreams in order to foil the Purple Pieman's nefarious plans on taking over Strawberryland. It was released on 30 October 2006 for the PlayStation 2. A 2D side-scrolling version titled simply as Strawberry Shortcake: Sweet Dreams was developed by Gorilla Systems and published by Majesco for the Game Boy Advance, and released on 25 September 2006.
The Sweet Dreams Game is presented as a typical platformer tweaked for the target audience, closely following the plot of the film. Players collect seeds and explore various levels, and are granted access to a number of powerups and dream abilities, similar to the Plasmids mechanic in BioShock, where players can zap enemies and spawn platforms. They are however of limited use, and must be recharged. There are also some flying sections, namely the Dream Boat level where Strawberry and her friends make their way to the Land of Dreams, and a level wherein Strawberry Shortcake drives a race car in the Dream Factory. Interestingly, the game also comes with recipes for various desserts to which players and/or their relatives/parents can try, along with extra playable characters from the roster and a virtual farm mode.
The Game Boy Advance version is presented in a similar manner, albeit with different minigames to account for the platform.
The game was released to mixed reviews. IGN reviewer Ed Lewis gave the it a rating of 5.1/10, starting his critique thus: "It's charming, but too many sweets may give you cavities." A more positive review came from Family Friendly Gaming, commending the developers for their "high quality use of the Strawberry Shortcake license".
- A version of the game for Microsoft Windows was listed on Eko Software's website, but as of 2016 no information on the port has surfaced, and is presumed to have been cancelled.